Landing
the ship
Go to MOM, press on the CD-ROM. left of the CD-ROM there
is an on switch press it (This will unlock the hatch).
When you are in the corridor the room to your left is
a CD. The corridor to the right there are four doors to
the right and the room to the left you will find food
and a coffee cup. The second door to the right you will
find the reversi. The third door you will find a keyboard
(give this to the William's). The four door you will find
a yellow pass key and a Unformated CD (you will need these
to land the ship). Now you can use MOM, she will format
the disk, then give the disk to the William's (the ship
will land).
Green
Pass Key
Talk to Lora, ask her the last question on the list, then
ask her the first question on the list, she will then
give you the green pass key.
Eating
Place four food trays in each characters inventory. click
on a food then hold the right mouse button on the food
and drag it to the face of the character that you have
highlighted and drop it on there face. Do this for all
the characters about three to four times each.
Laser
Gun
Go thu the door which you needed the green pass key. you
will see a control stand on the right side of the screen
(this controls the crane to pick up the laser gun and
take it to the other room). Now you are ready to leave
the ship.
Reversi
There is a computer connection in the docking bay for
the reversi. The thing is, is that the computer connection
is not working right so when you play reversi you do not
have to win to get the information you want. All you need
to do is start the game then end it or restart it and
you will get the imformation.
Docking
Bay
When you first walk into the docking bay you need to walk
to your right until you come to a big hanger door turn
around then turn left there will be a pipe on the ground
(you will need the pipe to turn the valve but give the
pipe to William's). Turn around so your facing the hanger
door and then open it. Look at the jeep on the left there
is a piece of the x-scanner there. Then at the left corner
of the room press the switch on the wall this will bring
down the truck there is a piece of the x-scanner in the
back of the truck.
Go
to the far right of the room and you will find a elevator
go in it. On the second level, this is the room with bodies
on the ground. You will see a door in the middle of the
room with a red light on it press the light (the
sky robot is behind the door). Go left and on the bench
there is the red pass key. Go to the elevator door not
close up to it, only until you can see the door and the
wall to the right because there is a re box on the right
wall that you need to press so that the red light turns
on (this will let you access the white door in the docking
bay). Go back to the docking bay and press the keypad
at the terminal where the big SOS sign is, then turn around
and the white door will be open. Use Lora to cut off the
hand and take the CD-ROM from the other hand. Go back
to the big SOS sign and turn right use the pipe on the
valve (this will fill the fuel pump). Then go up the steps
on the other side of the docking bay where the computer
terminal is and use the sky robot on the network connection
(this will repair the sky robot). Go back to where the
jeep is and go to the elevator to the far right again
and go up it back into where the dead bodies were. Use
the sky robot on the door lever, inside you will find
a piece of the x-scanner and a map (Make sure that all
the pieces of the x-scanner and the sky robot are in William's
inventory).
Go
back down to were the jeep is and on the right side of
the jeep there is a another elevator, go up it and use
the red pass key o the door. When you come to the first
intersection open the door in front of you (exit SAS 6)
this will be the control room. Look at the controls in
front of you and on the ground is a piece of the x-scanner.
Turn around and to the right of the door are a round green
lighted objects these are mines (you can use these mines
when you are fighting aliens). Go out of the control room
(Exit SAS 6) and turn right. Open the door (Exit SAS 9)
make a left at the intersection and open the door (Exit
SAS 11) the second room on the right you should see a
bad. By the bad is a CD-ROM and in the same room on the
otheride is a wall safe (you need to try to light up all
the letters for the safe to open). Inside the safe is
a battery key card and microchips. Go back to the intersection
where you just came from and make a right open the door
(Exit SAS 10) at the next intersection open door (Exit
SAS 7) this is where the force field is, let Lora use
the hand on the panel to the right of the force field
(the force field will lower).
Lab
Formula Formula Formula Royal Jelly
CO PAT FOR THINE BE DIL DE
TE THINE BE PI NA NO NO
H20 PI KU XI XI CL DIL
EGG SLIME
The
last formula I cannot find CL and FOR you can find in
the freezer with a CD-ROM and a funny looking object.
Two more of these objects are on the ground in the lab
and one in one of the drug cases in the lab and another
in the vent in the lab. The last of these objects you
can find in the under zone down stairs on the second level
also on the second level you will find a electronic card.
Then down the stairs to the first level you find a cable.
Once you have all six of these objects William's will
create a alien protector.
Egg
Slime
The battery key card can be used on the panel in the egg
testing chamber, use the key card once to mount the system
then click on the picture of the alien to the right (this
will light up the room). Then look at the egg chamber,
you can now get the egg slime WARNING if you do not take
the egg slime right then you will be killed. Put the battery
key card in the slot twice to get the print out, drag
the print out to the face of the character holding the
print out, to read it. In the lab there is a door that
leads to an office. In the office on the desk you will
find a CD-ROM ,then turn to the door that you came in
and on the right side you can use the panel which will
open a secret door. In the secret room you can use the
keypad on the middle chamber and the code is MYYRMIDON
(the chamber will open and an alien will be placed in
your inventory).
go out the door on the other side of the room then turn
around and on the ground to the right by the door is a
pass key card for that door. Now go pass the dead alien
and out that door you will be in a chamber with alien
eggs look to your right there are grenades on the self
take two of them. Backup then go to the room in front
of you, you should be in a area where the eggs are in
front of you do not backup or you will go up an elevator,
go
forward and you should be fighting alien facehuggers.
Use the grenades on them. After that go back to the secret
room there are tubes fill with drugs take one of each.
Go to the white counter and on the left side you will
see a vent, open it. After you open it then turn the valve
by the alien facehuggers one will go in the vent the other
is dead, take it.
Problem
Getting Past The Dead Alien
There is another way to get past the dead alien in the
secret room. Go back to where the force field is and go
past it. Open the door at EXIT SAS 9 then open the big
door and go down the corriders until you reach the fourth
big door. Stop at the door and turn around use the x-scanner
on the floor it will open a elevator that will take you
to a secret room past the dead alien body.
Alien
Cave
Go to the second level down the stairs in the under zone.
Walk in the second level door, on the top left corner
of the screen your cursors will look, then click. Now
use the alien body then use the cable you will now climb
down to the alien cave. This is the way out of the alien
maze cave.
F F L F F F R R F L F F L F R F L R F R F
After
you get out of the cave take the blue key card off the
table (this will unlock the door in the corridor were
the lab is). then have Lora take the hand off the dead
body (this will give you access to the truck). The truck
will take you to a docking bay.
END