Mission
1 - Prague
Flashback
Watch the nice cut scene telling you about your
mission and how hard it's going to be.
Street
You start off with the mission-briefing screen,
here you can see your mission info, your objectives,
your weapon info, and a world map with your current
location on it. Your starting weaponry is 6 Knifes,
M1911A1 and Binoculars. From outside the pub you
will be facing towards another ally. Behind you
is a dead end with a armor and health pack. Head
forward through the ally until the end. There are
2 guards here and another from around to the left
that comes to help once you kill the first 2. Remember
to aim for the head. Collect the M3A1 submachine
gun off the dead guards, and continue down the street.
Around the next corner is a long walk to where a
guard will be shooting from behind a car.
Shooting once or twice will set off a gas line,
and thus a big explosion, behind the guard (this
also triggers an alarm that will bring an extra
2-5 guards, kill them for their ammo). Now proceed
up the street past the guard tower. Work your way
through the creates to the next guard tower. The
third guard tower will have a guy in the top, kill
him and anyone else you run into on the ground.
Watch out for 1 guard on top of the containers.
Also if you need it there is 2 large health's and
an armor stashed around the middle of the containers.
Now walk up past the third guard tower. Looking
to your left (behind the containers) there will
be a door with a stairwell symbol on it, go to this
door.
Watch out for the guard pushing down creates from
above. Now you get to pick your first lock! Walk
up to the door and you will see the pick lock icon
appear. Once this happens HOLD DOWN the use key
and you will see a bar of the status of the lock/picking.
Once it is done the door opens and the surprised
guard on the other side greet you. I suggest ducking
back outside and picking them off in the doorway.
Now head up the stairs and outside where you will
jump from the catwalk onto the roof. Walk all the
way down to where you can jump down. I suggest jumping
down on the left side of the gate, killing the guards,
then use the door to go through to the other side
of the gate.
Kill off all the guards and then make your way along
the right side of the street. Once you go past the
entrance to the building, there will be some more
guards and an exploadable barrel by the fence. Shoot
this and make your way towards the truck by the
fire escape. There's a Armor past the truck if you
need it. After this climb the fire escape ladder
like john says then walk out onto the ledge in front
of the hotel. Once on the other side of the hotel
a window will shatter.
You should take this time to lean around and shoot
the guy on the inside. Now continue to the other
side of the hotel. There will be 2 guards on the
ground, so either shoot them or run on the ledge
and jump onto the walkway with the open door. This
will complete your secondary obj (Gain entry to
the converted Hotel Prague). Work your way forward
through the ceiling area with lots of box's and
work your ways towards the far corner where there
is a ladder leading down into the hotel.
Hotel Prague
There is 2 doors here, if you need armor go into
the left door otherwise exit out the right door.
2 guards outside will have a conversation, you should
wait until it's over and 1 of the guards leaves.
Kill the guards and proceed down the hall. Take
a left and go down the hall. If you need more handgun
ammo go in the doorway to the right and pick the
lock on the next door. After doing this, go back
out into the hall and go in the first door on the
left side. Kill the guard with a shotgun and shoot
the guard across the way (shooting through the window).
Leave the room and walk down the hallway (watch
out for grenades) until you see an opening to the
left with stairs going down. Take the stairwell
and go until you hit a double door. Opening this
door will trigger a few guys coming out of hiding.
Do so and clear the room. If you need health go
up the stairs on the right side of the room and
search the rooms up above. If not continue past
the tables and through the open doorway to the left.
Sweep out the next room of bad guys and search the
side storage rooms for 2 health's, an armor, and
ammo. Proceed through the open doorway on the left
side of the room into a room with a fireplace.
Once you have killed the enemy's in here proceed
to the double doorway. You are now inside the kitchen.
Be careful as there is a ton of enemy's inside here
ready to ambush you. Proceed through the kitchen
exiting through the open double doors on the far
side. Proceed up the large stairwell in the next
room and follow the corridor at the top. The first
door at the top of the stairwell is a storage closet
with a guard in it. The next door on that wall is
locked along with the double doors. Go through the
only remaining door. Proceed through the room towards
the open door (Left side) of the far wall. Inside
here on the table is a large armor and health kit.
Proceed through room, past the tipped over beds
and through the closed door. Proceed into the next
room. The first door on your right opens to a storage
area that has a vent you can shoot through and kill
the guys in the next room. Otherwise go through
the other closed door at the end of the room. Head
left and go through the room where a guard kick's
over a table for cover. (Get the shotgun shells
on the other table) Proceed into the large hallway
that's shaped like an L. Kill the 2 guards around
the corner. Now if you need armor or health at this
point pick the lock on the middle door.
Otherwise pick the lock on the far right door (only
other 1 you can pick) and enter to meet the Doctor.
After a quick conversation, head outside the room
(before the doctor) and go to the far end where
the doorway is now open. For this part it is important
to stay ahead of the doctor (so that he doesn't
get shot. Also you need to stay out of his pathway,
as this can sometimes cause him to stop. Now kill
the 4 guards in the next room and open the doorway
on the far side of the room. Kill the 2 guards to
the left and cover the stairwell while the doctor
runs past you into the next room. Now go into the
room and either, watch the doctor block the doorway
then jump out, or just jump out yourself.
Outside
Hotel
Now for a different kind of level, this is what
we like to call a rail-shooter level. You are stuck
on 1 location (usually a car/truck/chopper) and
you have to cover it from enemy fire as the driver
tries to escape. Go up the ramp on the side of the
truck and hit the USE key once you are behind the
gun. You will move into position behind the gun
and your health will change to that of the trucks.
Also note that you have 4000 rounds in your gun.
While you don't have to reload it, once your out,
you are dead.
Now you get to sit there and take out the guards
that try to kill your truck. While the doctor is
starting the truck there are 4 spots that enemy's
will come out of. The balcony to the upper left,
the ally-way to the left the freight door to the
right and on top of the gate/walkway. Kill all these
and the doctor will get the truck started. Once
you move into the next area face your gun forward
and kill the tanks to blow up the gate. Now cover
the truck while it moves out.
Countryside
Another rail shooter level. On this one you have
other trucks that come after you. Always shoot the
guards on top first and then blow the engine up.
Firing enough at it will cause the hood to pop off,
then the truck to explode. Now this level is pretty
simple, just follow the path on the truck and shoot
anything that gets in your way. Also to destroy
the truck in front of you, just keep firing at them,
they will blow up. Once you are half way through
the level a Helicopter will attack you. Just keep
firing at it, and it will go down.
After the helicopter you will have to trucks on
another road to the trucks right, kill both of the
passengers in each truck and then wait until the
come down onto your road to destroy them (Saves
ammo). Now watch the front of your truck. You will
see a huge fuel tank and a guardhouse on the left
with a truck blocking the road. Now shoot both the
tank and the barrels in front of the building to
blow the truck out of the way. Watch out for the
2 trucks of men coming from the left hand side of
the screen. After the truck is gone, the doctor
will floor it and half way through the tunnel you
are free.
Train Station
After that thrilling ride you have arrived at the
train station. This is a stealth mission. There
is now an alarm right above your armor/health display.
If this goes off it's game over. Follow the doctor
until you reach a green door at the end of the station.
Proceed inside to get your passport from Nemec.
Head over to the case and hit your USE button to
pick it up (this updates your objectives). Now walk
back outside to the front of the building. Go back
towards the truck until you see the ticket taker
standing behind a window. Hit you USE key on him
and then proceed through the green door on the left
that he unlocked.
Go through the next door and disable the guard.
(Disabling a guard: Whenever I say to disable a
guard it's best done 1 of 2 ways. First off is a
head shot with the silenced pistol. Secondly is
to walk up behind him and hit him with your pistol,
alt fire, then lean down and slice his neck/head
with your knife. Some times you might want to carry
them off a bit before killing them, so other guards
don't see the corpse, so the second is the preferred
method. Also if you just knock them out, they will
wake up latter and sound the alarm.) Now head to
the left and pick the lock on the green door down
there. This lets the doctor into this area of the
train station.
He will move onto the train and tell you that you
need to get it moving now, or else you will get
caught. Walk outside to have your mission obj updated.
Now walk to the other side of the train station
to where there is a double green doorway. Open this
and wait for the guard to leave before entering.
Now sneak IE walk, up behind and disable/kill this
guard too. Now proceed up the stairway and through
the door at the top. Go through the next doorway,
head to your left and follow the corridor until
you come on some box's. Use your knife to destroy
these and then walk down the hall until you come
to a break in the wall to your left. Couch down
and go through this.
Sneak along behind the fuel tank and disable/kill
the guard. Sneak around into the warehouse and disable/kill
the guard that's looking at the board. Now a lot
of people have problems with this next section,
so this would be a good place to SAVE. Now open
the double green doors and listen for the guard
to be moving. Once he is walk into the room and
sneak up to the guard standing still, the other
guard needs to have walked past him, but NOT be
at the stairs yet. Now just hit this guard with
your pistol. Then RUN up to the other guard (he
will be near or at the stairs now) and hit him with
your pistol. Now knife both of them so they don't
wake up latter.
Proceed up the stairs and at the green door at the
top turn right and jump onto the ducting. Follow
this to the other balcony. Turn left and jump onto
the balcony, and now take this first green doorway
into the next room. Peek around the corner and you
will see another guard who you need to kill/disable.
If you want you can walk around to the other side
of the room, but it's not necessary. Now walk up
to the window and couch to walk through it. Turn
towards your right and follow the venting to the
end of the building. If you peek around the corner
you now see a guard shack and a pile of creates.
Go down onto the creates and then work your way
up the stairs to the guard shack. Now release the
breaks and you are done. Sit back and watch the
cut-scene.
Texas
The Shop Main Level
All you have to do here is meet with the director
and learn your new assignment. Now I'm not going
to walk your through this level. There are sign's
pointing you towards the conference room you need
to go to. There are a lot of other little scripted
events that you can see by exploring around the
shop though. Some are amusing.
The Shop
Level Two
Same deal as the deal as before, just walk around
and then go to the conference room to continue along
with the story. After your briefing (You can skip
with the USE key, but I would suggest you don't)
head to the helipad on the roof for your next mission.
If you want to take a look around the roof, you'll
be back here latter.
Mission 2 - Colombia
Colombia: Helicopter Insertion. Listen to the briefing
on the Helicopter and prepare to have fun.
Marine
Base Camp
Walk up to the captain standing outside the tent.
He will brief you more before meeting the wrong
end of a sniper rifle. Now head into the tent and
pick up some more ammo and any health/armor you
need. After that you should move to the other side
of the camp (away from the helicopter and over the
flipped over truck) and into the jungle. Kill the
5 people waiting for you around the corners and
proceed forward to exit. (You will pick up a shotgun
and an AK47).
Temple
Ruins
Walk forward and into the ruins. To the right of
the first doorway is a guard waiting (lean and kill
him) and this will cause to other guards to come
through right in front of you, for an easy ambush.
Now go forward and lean around the corner to take
out another sniper standing there waiting to shoot
you. Get his rifle and then head back the way you
came, but head around the left side of the ruins.
Proceed forward past more ruins and guards.
When you come to a place with creates far in the
distance, it's time to pull out the sniper rifle
and kill the guards there (this is also a good place
to save because of the guard with a mounted gun).
When you start to see a bunker on the left hand
side of the screen, try sniping the guard manning
the mounted gun inside there before he sees you.
Now proceed forwards walking on a cliff side until
you come to a 3 way intersection. If you go left
and back it will take you a the bunker with armor
and some ammo. If you don't need these keep going
forwards.
Fight your way until you see 2 buildings, where
you will have to go to your left. There is a sniper
on the left side of this trail about one half the
way down. After killing him, climb up the ladder
to his spot and sniper the 3 guards by the temple.
Proceed down to the temple. If you go up the stairs
there is 1 guard up here, if not go around to the
left side (through the broken wall) and then head
through the doorway to the right (killing the guards
in there), there is a large armor and health in
here, then proceed onward. Work your way forward
and exit.
Forward
Camp
Proceed forward with caution, after working past
the double wall (and the guards there) you will
see a big rock in the distance. Walk up to this
and use it as cover from the helicopter as you disarm
the trap that's next to the tree. Work your way
up to the cave and kill everyone inside. Watch out
for the helicopters gun fire when exiting the cave,
head towards the sniper tower and defuse the bomb
right next to the big rock. Kill all the guards
and proceed onwards. Stay near the broken wall and
snipe the person in the next guard tower, and the
guys by the little hut.
Proceed forward and take out the 6 guys the helicopter
drops on the other side of the bridge. After that
continue forwards until you see a tent. Try to snipe
as many guards as you can before going on. Work
your way around the tent and kill the guards inside.
There is more ammo, health and an armor inside the
tent. Proceed onward past the double broken wall
and up a small hill to a bunker (Obj updated) Now
go inside the bunker and climb the ladder to the
top.
Turn to your right and hit USE on the panel that
says fire. Watch as the Helicopter is destroyed
by their own missile. Then hit fire 2 more times
on the panel. After the third time run down the
ladder and out/away from the building. Watch as
the missile destroys the bunker you where in and
the building in front of it. Go into the new hole
in the building and activate the gate. Walk through
it to end the level.
The Bridge
Walk forward and hang to the left. Watch out for
tripwires and guards. In the bunker on top of the
hill is a health pack and there is an armor/health
pack inside the hut on the far side. Proceed forward
to meet up with Bravo Team. Once the enemy on the
side of the bridge is destroyed the team leader
will talk to you. Have fun watching the bridge go
bye bye, and then follow the marines.
If you get too far ahead or behind the team leader
he will kill you for disobeying orders. Now follow
Bravo team to show you where to go, and assist them
as they need it. Once you get past another 2 guard
towers all you have to do is walk forward and exit
the level. If the Bravo team just stops moving,
try going a little ahead of them then going back
to get them going again.
Rebel Encampment
Work your way into the rebel encampment. The Bravo
team will take out most of the bad guys, but you
can help when you have clear shots. Remember not
to run ahead of the team. Once you get up to the
middle of the village Petterson will tell you to
go in and clear out the building. He's talking about
the one with the steps and a double porch. Go in
through the front door and clear out all the enemy's.
The shotgun works great for these close battles.
After killing all the guards (7 or 8) walk over
to the table and you will say something about the
attack. Then exit the building. Head to the building
across the way where Petterson will again tell you
to clear it out. Isn't he nice? Sometime the bravo
team will get stuck on their paths. Try to tell
where they are going and then stand in the opposite
direction, this will force them to walk towards
where they should be. There is armor and health
in here, once you get to the top of the building,
exit through the door up there.
Next you have to search the warehouse. Kill the
4-5 guards in here and if you need it take the armor/health
up top, otherwise exit the building. You then need
to pick the locks on the cell (there's explosives
there) and then walk over to the gate and again
use the USE key to plant explosives on it and get
away while it blows up. Then exit through the gate
to beat the level.
River Landing Zone
Follow the Recon team to the extraction point. The
marines will kill most of the enemy's, but you might
as well help them along. Follow the team over the
river and through the woods to get to the helicopter.
Just in case you need to know you go along the river,
through some ruins, loop up around behind the waterfall
and to the coppers. After you get to the helicopters,
you have to man the M60 and take out the guards
coming up the trail you just came up until you take
off (about 1 min)
Helicopter Evacuation
Whoo hoo another rail-shooter level!!! This one
is a lot harder. It's been asked a lot about on
the boards, so I will try to explain each step of
the way for this one. Remember you only have around
5000 rounds of ammo. First off there are 3 buildings.
Nail all 7 barrels around the camp to create as
much damage as you can and shoot the guys as they
come out of the 3 buildings. After about 1 min you
wont' see anymore guys and you will continue on
to the next camp. Second camp: This is the most
deadly one is the most deadly one on most difficulties.
The first building you approach has a gun emplacement
on the upper level. Either shoot out the gunner,
or aim for the barrels beside the building to do
the most damage, once you circle around behind the
building, there are some more barrels that will
take it out for good. After taking out the main
building, you will continue onwards. Third Camp:
On the way to the third camp, on the right side
is a tower, take out the barrels under it to keep
going. This isn't really a camp
it's a bridge,
take out the barrels on it and the truck to totally
destroy it and move on. Forth Camp: There is a helicopter
on the ground, shoot at the building and the barrels
will explode, then take out the boat (just keep
firing at it) and your home free.
Pureza
Oct 29, 2002
Walk straight forward to the truck and go up the
stairs into it. Talk with Taylor and put on a suit.
Now you get to follow her around and learn more
about the plot.
Mission 3 - Vergara's Mansion
Grounds
Oct 30, 2002
This is another stealth mission. Sneak around and
find a way into the mansion. The easiest/fastest
way in is to go left from your starting place, run
down the hedge line (watch out for the camera) go
around the corner of the building. Shoot the camera
on the opposite building with your pistol and then
walk up behind the guard and dispose of him. Now
move back until you can see the camera along the
back side of the house. Shoot it. Now follow the
hedge/concrete wall until you come to a gap on the
right of you.
Look around the corner and while the guard start
to walk away then sprint towards the wall under
where the guard was. You can climb up the lattice
that is against the wall. (If you draw a line from
where you are looking at the entrance of the pool
to where the sniper is
move this line down
to if you where looking level with the ground and
this is where the lattice is) Take out the guard
and then hope over the railing. Sneak over to the
venting and pick the lock on it. Crouch to enter
it and then walk towards the other side of the small
room to exit the level.
If you don't want to chance the run and shoot for
your life with the sniper, you can also go past
the gap in the wall and follow that same wall to
your right until you come to a door right under
the vent you would have crawled into. Dispatch the
guard with a shotgun on the other side, and then
jump onto the car to get to a ladder that will take
you up into the room with the exit. I prefer the
roof manner, because it's easier to shoot a guard
that's facing away from you then one after you open
the door.
Main house
Now that you are inside the house, you have to find
the study. Note the darkness, if you want use your
night vision. Going straight forwards, there is
an armor by the lantern (on the self), and health
on the next 2 shelf's. Keep going forward until
you are forced to turn right. Walk straight back
towards the big window and jump down the hole in
the floor (roof) that is there. Now you are in a
storage closet. Looking towards the coats, the door
to your right leads to a bathroom and a bedroom
with health in it. You do not need to go in here.
Head out the door on the left side of the room.
Now be careful going out the door.
There is a maid that wonders around this room the
next and the hallway. It's best to use sound to
see where the maid is. When She comes down the hallway
she will always head into the room on her left first.
So hide behind the weightlifting station, and shoot
her in the back of the head AFTER he goes into the
room but before the door shuts. This sometimes takes
a few tries. If she sees you the alarm will sound
and the number of guards will at least triple. (Not
a good thing) Now that the maid is dead, go to the
doorway and lean around looking for the next guard.
If your lucky he will be standing, with his back
turned, shoot him in the head and move on.
Go forwards across the top of the stairs and turn
left into the first hallway. Now go up to the open
doorway on your left and lean/kill the guard patrolling
in here. After that, keep going forwards and then
head right and down the stairs. At the bottom of
the stairs, the door to your right is a closet with
ammo and the door to your left is the one you want
to go in. As soon as you enter the room, head to
your right and through the open hallway there. At
the end is a door that leads to the study.
This is a good time to change to the shotgun or
a machinegun go forward's past the desk and pick
the safe in the corner (USE key) this triggers a
cut-scene. Now you get to have fun! 2 guard will
bust through the other door into the office. Kill
them and it's not time to forget about not triggering
the alarm. Proceed through the doorway the 2 guards
came through, kill the guys in there and watch out
for another 3 guards coming in the 2 doorways to
the right. Proceed forwards to the doorway by the
bar, open it, get all the ammo/health you need and
proceed down the stairs to exit.
Wine Cellar
As you enter the main bad guy mentions a bunker
guess where you are going. Stay to one side of the
double door as you pick it, and then dispatch the
3 guards on the other side. Proceed forwards and
around the turn into the next room. Look around
this room, the double green doors is where you will
end up latter. Head behind the bar and open the
storage room if you need ammo/health/armor. If not,
take the first door on the right (as you had entered
the room) and proceed down the hallway. Head left
and through the double doors and into the boiler
room.
Kill the 3 guys trying to ambush you here. (Fun
with exploding things) And then go to the other
side of the room to the stepladder. Go up the ladder,
crouch into the vents and go forward then to the
right. This is a good place to use the night vision
goggles. Hang against the right hand wall and head
past the grating. There is a small light source
in the distance. Work your way forwards to the Vent.
You can listen to the people talking
and then
break up their fun. This is kind of a hard spot,
because to break the vent alerts the guards.
You can do a few things. 1) break the vent and throw
down a nade or 2, 2) break the vent and jump down
shooting (shotgun preferred) Saving is an okay idea
at this point. Kill the 6 guards and go out through
the open doorway. Head down the hallway and clear
out the next room. Go through the room, and now
your on the other side of the green doors! Walk
down the stairs and head left. Through the doorway
straight ahead is a shooting range and safe. If
you need armor or ammo go in here, kill the guard
and pick the safe.
IF you go in the safe, watch out for the guards
that will come up behind you. Otherwise go through
the other double doorway. Head forward and down
the stair into the wine cellar, where you get to
kill more guards. This is a square room with 2 wine
racks down the center. Against the right wall is
a sniper that can hit you if your in the main doorway.
And another sniper is across the way on the opposite
wall. Clear out all guards and exit through the
half-open doorway on the left wall. Enter the next
wine cellar, and head to the right.
Kill the sniper along the right-hand side and walk
all the way until the end where you see a wind rack
and a semicircle in front of it. There is a switch
behind a few box's to the left of the door. More
guys come in the way you came, so either wait and
kill them or just go through the rack. Once you
hit the switch, stand inside the circle and you
will be moved to the other side of the wine rack.
Watch out for the sniper on the other side. Head
forward, grab the nades and health and go down the
stairs to exit.
Bunker
Go down the stairs and through the doorway. To your
left behind the box's is some health and armor,
to your right is the way you want to go. Head through
the next room and into the open doorway. Head to
your right and proceed forwards. The guy taunts
you some more and then flees, go through the doorway,
head to the left and kill the sniper around the
next turn. Head back past the last doorway and around
the hallway to the left. A big explosion greets
you so wait for the dust to clear and then head
through the doorway on the left. Kill the guard
and open the door to the left, then head right through
the next room.
Go across the hallway, and clear out the next room.
The exit is on the right side of the far wall. Clear
out the next hallway and then head through the door
to the right (It's right next to the one you entered
the hallway through) Your obj will be updated when
you get near the door with a scanner. Keep going
past it until you loop around and see a pipe by
a puddle of water on the ground. Follow the pipe.
Now comes the part a LOT of people have problems
with. Recommended to save before this guy. Basically,
there is a ton of shelves in the way, and a fence,
and a mounted machine gun protects him. The easiest
way I've found to kill him is this.
RUN straight through the room past the pillar and
hide (crouch) against the concrete wall (usually
will get hit by 1 bullet when doing this. Now keep
your back against the wall and look between the
out struck wall and the shelf. You will see a half
brick half-concrete wall. Pull out your nades and
throw them so it hits the top of the bricks and
bounces towards the bad guy. You will need to throw
2 nades and then he will be fried by the power box
in the corner.
Basically any way to damage the power box until
it overloads is the way to kill him. Now go to where
he died, get the red key card and head back to that
locked door with the scanner. Don't forget to get
the armor and health. Now you get to watch another
cool cut-scene
what's with people killing
themselves in these games?
Mission 4 - Seaward Star
Main Deck
Watch the cool boarding of the ship and then you
get to have fun sniping guys in the heads again.
Listen to the people talk and then decide where
you want to go. Some people have found that you
can break into the bridge without the key. I'm going
to walk you through the way with the key just to
be safe. Wait for the 1 guard to walk off and then
shoot both of them, and take their uzi's. Now enter
the doorway on the left. (it has a radio and stairway
symbol by it. And go inside. Once you see the stairs
head to the left and then down that corridor to
the first right.
Go down the stairs here. Head out the doorway to
your left and hang a right down the hallway. The
first door on the left has a uzi in it, and the
first door on the right has a man sleeping in it.
Open this door and kill him, take his uzi and grab
the keycard on the desk. Note the Doom game being
played on the computer ^_^. Now head back up the
stairs, go up the second set of stairs, and turn
around at the top. There is a doorway leading back
outside which you want to go through here. After
getting back outside head left and up the stairs
to the top of the ship. See the doorway with the
scanner on it? USE your keycard on it and your obj
will update. Head inside the bridge now.
Walk past the radio room door and shoot the guy
on the bridge in the head, and grab all the ammo
in this room. Now head back to the radio room door
and pick it open. Watch out for the guard in this
room, sometimes he's patrolling and other times
he is in the next room looking out the window. Head
down the stairs and go into the door on your right.
Hit the switch in this room and your obj will update.
Now you have to go remove the container from on
top of the bay doors. Head back out the doorway
and go out the portal/door on your right.
The crane is way far in the distance at the front
of the ship. The easiest way down is to jump over
the railing, land on the shipping containers and
then sneak forwards along the left side. Shoot the
guard down there once he stops and then jump down.
Go forwards until your standing over the cargo bay
doors, and then head to the right hand side of the
ship. Sneak forwards, take out the 1 guard, and
then goto the crane. If you need armor, go in the
little hole behind the crane. Otherwise active it.
Once you start the crane a few men will come back
from the way you came (now the left side of you.
Go to your right and hide behind the box's there.
Jump up on top of the box's and you will be able
to get to the other side (where the container you
just lifted is. Now sneak your way back to the radio
room (2 new guards) and hit the switch to open the
bay doors. Watch out for the new guards on the way
back to the Radio room. Now take the same route
you did the first time, going to the crane, and
instead this time go to where the cargo bay doors
and are jump down into it. Jump in the hole in the
upper left corner of the packages to end the level.
Interior
Notice something different? No alarm! Time to break
out the bigger guns. Proceed forwards on the walkway
and through the doorway at the end of it. Go forwards
through the next section of the cargo bay and jump
over the railing and down between the shipping containers.
Head forwards into the next compartment. Now run
all the way forwards, kill the guard on the overhead
walkway (hard to see) and head left. Jump down to
where there is a small lifter and activate it (USE).
Now jump up the box's to the left of the lifter
and you can now jump onto the newly raised box's
so that you can jump onto the catwalk. Go down the
catwalk and head through the open door. If you want
shoot the guys through the glass, but I find it's
easier to run inside with the shotgun. After clearing
this room, next through the far side. Grab the health's
if you need it and proceed through the door. Kill
the 5 guards in this room and then head down the
stairway. Use the walkway at the bottom to go over
the engine and then exit through the far doorway.
Go through this hallway and into the next engine
room. Kill the all guards and then exit through
the doorway to your left, hang a left from here
and go down a ladder into the bottom of the engine
room. Head down the long corridor and turn the wheel
at the end (Shuts off the flames) Now go all the
way back to the ladder but head right instead. You
have to run past the steam, I usually stick to the
far left and only take a little damage, but I heard
you can crawl under it to take no damage. Go down
and through the next doorway to get your obj updated.
Now you get to destroy the ship instead
more
things blowing up! Work your way through the biohazard
containers until you come to a ladder leading down.
Take it down and head to your right (only way you
can go) Go through the first door there and down
the ladder to set the first charge (USE key) Now
go back up and head to your right. Head in the door
the guard just came out of and down the ladder by
the blinking red light to set the second charge.
(There are 2 small health kits up here) You can
crouch to get under the steam vent. Now go through
the door on the opposite side of the room (past
the equipment) and kill the guy hiding to the right.
There is a armor and ammo by him. Then head down
the corridor. Head to the right and through the
doorway. Loop around and through the next 2 doors.
In the room with the big generator is a large health
kit and to the right after you exit that room is
the ladder leading to the third charge. Once back
up the ladder, head down the corridor and to the
left to find the forth bomb site. Now go back up
the ladder, to the left around the box's (kill the
2 guards there) and go forwards until you go through
a doorway and have to go up another ladder. Open
the doorway and prepare to fight among all the canisters.
Once you go out the door, hang a hard left and go
back that way, kill the 4 guards, and hang to the
right path.
When you see a, well lit, flat place of box's jump
up on to of it and head right. When you jump back
down, if you turn to your right you should see another
doorway. Go in this and down the ladder in there.
Go right out the doorway around the corridor and
then through the first doorway on the left. Kill
the 2 guards and then go down and plant the fifth
explosive.
Atlantic
Ocean
Cut-scene, with cool boom.
New York
: The Armory
November 3, 2002
The Armory Mission briefing: standard stuff here.
Walk over to the buzzer on the door and ring twice.
Watch the cut-scene and follow Sam. Try not to get
in the NPC's path
although it's funny hearing
Sam yell "Go AWAY!!!"
Mission 5 : Hong Kong
Lower Docks
November 6, 2002
Exit your "creative" shipping method and
turn around. Kill the guard in this room and head
through either of the doors and kill the 4 guards
in that room also. Once done, head up the stairs
and kill the 2 guards in here. Exit out the big
doorway and clear the deck of the ship, including
the guy that's on top of the room you just came
out of, of guards. Use the plank to get off the
boat and head to your right. If you fall in the
water, there is a ladder leading back onto the dock
in the far corner of the water.
Head through the open gate. Head right when you
get to the T intersection and then work your way
forward along that street. There is 2 small health
kits by the building (near the mill truck), after
that, go forwards into the ally-way. Watch out for
the guy shooting you through the window at the end
of the ally. (after you take a left had turn) Then
use the box's to jump into the window, pick up the
large health and armor if you need it. Head up the
stairway and exit the level.
Upper
Docks
Obj is updated, and you want to head forwards into
the building. Follow the hallway until the end and
take the only open doorway there. Destroy the box
and jump outside the window. Go forwards and work
your way around the containers. When you see a forklift
there will be about 10 guys wait to ambush you.
Best to draw them to you and kill them off. After
they are dead head out into the street and go to
your right (past some bags and a handcart) and in-between
move containers. (Also you can walk up to the back
of the truck right in front of you and then head
right, between the concrete wall and the containers.
At the end of the wall take a right and head forwards
towards the guardhouse. (Has unbreakable glass windows).
Get the armor/health/ammo inside the guardhouse
and then head around to the other side of it. Now
walk up to the side of the forklift that is here
and USE it. Now jump on top of the box's on the
other side of the forklift and over the wall to
exit the level. Remember to Jump/crouch.
Streets
One Note: The 2 guys walking around here are non-hostels.
If they die it's game over
and they die fast
(1 shot usually) Head to the right, to grab armor
if you need it, if not head to the left. When you
turn around the corner, more bad guys will meet
you so make sure the other 2 guys aren't in the
line of fire. Remember what I said about snipers?
Well here they are, and in numbers. There's one
on the second story on the left and another 2 in
the next street. Work your way around the corner
and then head down the next street on the left.
Go down the ramp into the building at the end of
this street. Go through past the cars and up the
stairs, to open a green door. Now go to your left
and down the small ally. Break through the boarded
up windows and clear out this section of the building.
(2 guys) then head though the door on the left (of
the first room you entered) and head up the stairs.
Clear out this and the next floor of bad guys and
once you find a door leading out onto a balcony
(on the third floor) it's a good idea to go out
and kill the snipers on the other buildings. Once
out on the third floor balcony note the crashed
cars
you need to get on the other side of
them.
Go through other door on this big balcony and go
through a U shaped room to come out on the other
side of the "Here & Now" sign. Jump
out onto the top of the sign. This is best done
by, hitting jump and forwards at the same, time
while on top of the railing. Once on the sign go
across it and on the second story of the next building.
Go inside and work your way up to the third story
of this building. I find the auto shotgun is best
suited for clearing out these kinds of buildings.
Anyways once you get to the third story, Head out
the door to your right and onto the next balcony.
There should be a large sign right in front of you.
You need to jump up on top of it and run towards
the other side of it and hit jump at the end so
you land on the next buildings balcony. Walk around
to the right side of the building (on the other
side of the burning cars and snipe the sniper at
the end of the street on the third story of the
left building. Then head down the ladder and onto
the street. Once another car crashes, kill the bad
guys down both the alleyways and head down the right
ally. You will say "Gotta get over that fence",
so it's time to jump/crouch and get over the fence.
Market
Head down the alleyway and out into the market.
Head to the right side of the market and down the
next street. Hang a left when you get to the end
and watch out for the snipers along the left side
building (Both second and third floors have them)
After killing all the guys here, head down the street
until you come to a doorway in the wall on the right
side. (NOT the, turn of the street, go back if you
hit this). Go through the doorway into the warehouse
area and kill everyone in the outside courtyard.
If you need it, there is a armor if you follow the
outside of the warehouse all the way around. Otherwise
head in through either of the 2 doors. I'll leave
how you want to clear out this building to you,
but just after you kill all the guys on the bottom,
go up the stairs in the middle and clear out the
4 guys up there. Then hit the switch that opens
the fence in the main part of the warehouse. (It's
by the top of the stairwell.) Use the elevator to
exit.
Warehouse
Exit out of the elevator and go down this hallway,
once it branches, if you need armor/ammo/health
go to the left, if not go to the right and open
the storage door (Metal/rolls up) by hitting the
panel. Work your way through this room and head
to the right. Continue through the hallway until
you come to the next big storage area. Head across
the room and up onto the walkway overhead. Had back
towards the entranceway and through the door directly
above where you entered the room. Head through the
room and across the walkway in the next room. Open
the door and enter to view another cut-scene. Walk
up to the computer in the next room, hack it and
get "rewarded", hehe.
Prison
Date: Unknown
Missions Briefing Prison: You were knocked out after
learning abound the remus virus, now you have to
figure out what happened and escape.
Continue on
the level and then learn more about the plot through
another cut-scene or 2. Sit tight for a while until
the prisoner next store knocks out the guard and
lets you out of the cell. Some people use this bad
ass guy as a human shield as you move throughout
the level. Otherwise he will follow you and provide
backup. Go to the end of the cellblock and pick
up your equipment from the table in the little alcove
to the left. Pick the lock on the green down by
your toolkit and then get the armor and pick the
lock on the weapons cabinet.
Head through the door that the guards came out of
and proceed through the hallway and out the double
green doors. Work your way around to either the
left or right, or go through the green doorway across
the hall. All of them lead to the same place, which
is a cell door. Pick the cell door and proceed through
it to get armor/health, and then continue through
the 2 sets of double green doors. Now head to the
left and Through the next room. It has a small room
to the right with a auto shotgun guy in it, and
a set of double green doors that leads you to what
looks like a driveway.
Go out into the courtyard and kill all hostel's
in here. (There's a search light, just so you know
if your at the right place.) There are 2 bad guys
in here. One with a SAW on the ground and Deviant
1 is up on a balcony to the left with a sniper rifle.
Kill both of them and the door under deviant 1 will
become pick-able. Pick the door and go up the ladder
to recover the computer virus from where you killed
deviant 1. This will end the mission.
Mission 6 - New York
The Armory
November 10, 2002
You are to meet up with Sam in the armory and deliver
the computer disk. Walk up to the armory just to
have it explode in your face. Now you have to search
out the inside of the shop and rescue Sam. Walk
into the shop, jumping over the fire and head to
the left of the main room. Walk up the door that
was blown off the bathroom and through the wall.
Go down the ladder and jump across the elevator
to the other side of the shaft and go through the
door there.
Walk up the I beam and talk to Sam. Now you have
to carry him outside. Go through the new hole in
the wall and down the ladder there. Use the light
on the pistol if you need to see. Head left into
the next room and then turn right and USE the value
to shut off the steam. Now go back to Sam pick him
up and go back out the first door you came into
this room. Head to the left and through the doorway.
Now drop Sam and jump onto the pipe to remove the
rubble.
Pick Sam back up and proceed through the hole. Go
left and use the doorway as a walkway to go up and
then run into the rubble to move it. Walk over the
rubble and proceed through the fence and to the
left outside the armory. Walk forwards past the
fireman to the white gurney to end the level.
Sam's Room
November 11, 2002
Having saved Sam you now have to go to the hospital
and hope he recovers enough to tell you who the
traitor is. Walk forwards through the hall to the
left and talk to the nurse to have her let you in.
Go through the door and into the elevator. Head
down the hall and keep going left at any turns you
need to make a choice at. This will bring you to
Sam's room. (Has a guard in front of it) Go inside
and talk to Taylor. Once the terrorist breaks into
the room and you have control again, run past the
curtain and pick up Taylor or the guard's gun to
take out the bad guy.
Now grab his M4, and go back outside the room. Check
the other rooms in this hallway for health and then
go back down to where there was a ramp leading up.
Shoot the 2 guys through the windows to the right
and proceed forwards to the double doors. They will
open and you need to dispatch all guys on the other
side. If you want the ammo from the other 2 guys
you killed go through the doorway on the right otherwise
jump through the large open window and head right
through either of the doors.
Continue forwards through the hallway here. Sweep
out the next room, watch out for the 2 guys on the
upper level to the left and then use the stairs
to get you up to the top of the lights. Jump across
the lights onto the balcony and use the elevator
to exit the level.
Patient
Services
Make sure you don't shoot the guards on your side.
Proceed through the door the guard opens for you
and take the terrorists in the next hall through
the window. Head through the open doorway on the
right side of the hall, sweep the room and go through
the doorway on the other side of it. Kill the 2
guys repelling down the side of the building and
continue down the hallway. Work your way around
the wing of the hospital and when you come to a
stairway leading down, don't take it, go past it
and go through the closed brown door in the corner
of the room.
Now head up the stairwell through the door and walk
around the hole in the floor. Now walk straight
ahead and through the door on the other side of
the room. Sweep out the next room and the room to
the right. Work your way through the next hallway
and when you path is blocked, jump out the breakable
window and walk along the ledge to get to the other
side of the barricade. Remember that pistol whipping
will completely break a window in, so don't waste
your shots.
Follow the hallway and take out the guard by the
elevator. Go forwards past another set of small
barricades to reach the stairwell and head up to
the next floor of the building. If you go forwards
to the end of the hall here, behind the big curtain
there is a large health kit, if you don't need it
take the first door on the right from the stairs.
Head around following this corridor until there
is a walkway to the left and a way to go forwards.
If you go forwards you can get some health, if not
take the hallway to the left and work your way around
this corridor. Going through the window (hope onto
the table) is a good way to get a drop on the guys
around the corner. Go through a small corridor with
a brown door on the end that opens when you get
to it, kill all the guys inside (4) and move into
the room. Proceed forwards to the next brown door
and up the stairs on the other side. Move to the
top of the stairs to exit the level.
Hospital
Roof
Now watch the cut scene of the roof carefully. See
the big panel on the side of the helicopter? This
is where you need to shoot, HINT there's TWO of
them. First you have to take off the panel and THEN
you have to shoot it again to take out the engine.
Once the first engine is destroyed the helicopter
becomes unbalanced and moves a lot faster, plus
fires more bullets. I recommend that you take out
both panels first and then take out the engines,
it's just easier that way. As for the roof, there
are 4 sections to it. The part you start in, the
next part with a big greenhouse and a tank that
you should SHOOT as SOON as you get on the level.
Also in the other building (not the green house)
is a large armor and some health. Shooting the tank
will destroy the fence leading to the next part
of the roof, kill the bad guys there and then destroy
the transformers/poll to have it fall over into
the next section of the roof. In here is a few more
health kits and 2 nice box's to hide between while
you shoot at the helicopter. Also a nice big gun
is in here. I'll leave it up to you how and when
you want to take out the panels on the helicopter,
but I like to run/gun through to the last section
and then take it out with selective shots. Destroying
the helicopter will end the level.
The Shop
Level Two
November 12, 2002
More Plot scenes! But first you get to have fun
with a new toy
the OICW. Head to the left
and go to the firing range to get briefed on your
new best friend
well sort of. After the tutorial
go back to the start of the level and follow the
signs to the conference room for the next cut-scene.
Mission 7 : Kamchatka
Mission
Briefing:
Take the base load out as it's pretty much the best
you can get or want. I like to add a silencer to
the pistol, just in case, and remember the OICW
has a zoom/sniper so you don't need a sniper rifle.
Perimeter
November 18, 2002
Another cool entrance by Mullins before you start
the level. Walk forwards to the small hut and kill
the guard inside of it, then kill the guard in front.
Now keep going forwards towards the road up ahead.
Hang to the right and go up the hill there to reach
the road. Kill the 4 guards up here and then walk
to the end of the road where there is a break in
the fence. Go through this and proceed forwards.
Most of the guards in this next segment tend to
be on the right side, with only 3 on the left side.
The small house on the left side has health/armor/ammo
and a mounted gun if you need it. Follow the river
bed, or the path on the right by all the guard towers
(with no guards in them) until you come to the next
fence. Walk up to the weird looking place in the
fence on the far right-hand side of it and you will
get a pair of wire cutters symbol there. Hit your
USE key and cut a hole in the fence. Jump through
it and continue onwards to the main road. Now go
up to the building on the right side and clear it
out.
To enter the building, circle around behind it and
do a running jump onto the overhang and then up
onto the balcony. Pick the door and go inside. Go
to the far right hand side of the room where there
is a panel with a lever (and a window that looks
out towards the gate) and pull it to open the gates.
Go back outside, you can use the front door if you
want, and go through the gates. Watch out for the
guards that come out of the gate on the left when
you exit the building. Walk down into the tunnel
and active the hand scanner on the left of the doorway
to open the door and exit the level.
Main Road
Walk forwards out of the tunnel, kill the guards
at the entrance, under the bridge and the sniper
up to the right by the light. Proceed forwards under
the bridge and up to the right. Go past the 3 trucks
and keep following the road up to the right. The
road will bank around to the left again and you
will see the big guard structure from the start
of the level up ahead, snipe all the guards and
then proceed onto the structure.
Get the sniper rifle from where you had killed the
other sniper in the start and then keep following
walkway until you come to the end with a switch
under a small shelter. Flip the switch and jump
down over the railing to the left of the shelter.
Looking down you will see a pipe with an open door,
jump down to it and crawl inside.
Proceed through the pipe and head along the tunnel.
Kill the guards around the big right turn and then
move along until you come to another pipe, which
you will need to enter. Moving forwards ends the
level.
Train Depot
Proceed forwards along the valley. At the middle
of it is a bunch of guards and they will almost
always see you before you see them, even with the
threat detection. So charging in is the best way
I've found to kill them all
and luck. Proceed
forwards to the next guard building with a mounted
machine gun in it. Kill the guy aiming it and go
inside to get a large armor and some health. Then
go back to the bridge, and climb up the ladder on
the middle support strut. Go to the left and go
through the door there. Clear out the room and go
to the left and up the ladder at the end of the
room.
Open the door and head outside again. Kill the guards
guarding the bridge, and pick up the armor that
is lying around here. Head right over the bride
and have your OBJ updated. Once across the bridge,
head to the right of the building and walk along
the cliff face until you come to a break in the
fence, OBJ updated. Go through the fence and head
to your left, work your way along the brick wall
until you find a broken section of it, Jump through
this. Kill the guy guarding the trains and if you
need it go up the building straight ahead and get
an armor/large health from the upper story.
If you don't need it, turn to your right and head
down to the end of the train yard. Go up inside
the engine of the train, and release the break,
this pushes the cars forwards. Now leave the engine
and go all the way forwards to the other end of
the train yard. Jump inside the open car, and turn
around, look at the green box's and the hole in
the ceiling. Jump up there and then head towards
the big vent shaft over the closed doors. (OBJ updated)
Moving forwards exits the level.
Train Bridge
Kill the 2 guards and move onwards through the corridor
they were guarding. It's best to sit by these doors
and kill the enemy's as they come to you. After
they are all dead head into the big room. Inside
the train, is a large armor, otherwise head to the
left and follow the train tracks. Head around to
the left side of the train and through the doorway.
Work your way across the next bridge, and kill all
the guys surrounding the buildings. Go along the
pathway to the left and up the stairs that are there.
Open the door to where the guy with the mounted
machine gun was and go up there. Now jump out the
window and onto the roof. Go to your left and into
the open hatch on the roof. Turn to the left and
go down the long passageway you see there. On the
right is a working vent, you will be coming back
here latter. Shoot the guys down below through the
second vent on your left and then go to the end
and drop down.
Open the gate and go into the room you just cleared.
Go into the chain cage and USE the switch to turn
off the fans. Now go out the double doors and back
up the sniper tower and back onto the roof. Go back
inside the upper vent shaft you had crawled through
and go back to that vent on the right side. The
fan will now be stopped. Move forwards to exit the
level.
Checkpoint
Your objective in this level is to shut down the
security grid. Grab the armor and health if you
really need it and go out the door. Heading left
or right will end up putting you in the same room,
just depends on what side you want to be on. I find
it's best to go left and go all the way down the
hallway to the truck, then go right outside the
door and snipe all the guys in the next big room.
There's also an armor down here to the left. Once
you have killed the 4 guards and the 2 inside the
little building in the center, go to the far right
corner of the room (past the train) and go through
the double doors.
Go to the right and kill the 4 guards in the next
room
now head down the stairs and into the
room with all the cages. Go to the far side and
into the big cage. Flip both the switches on the
sides of the pen and then hit the switch in the
middle. This will overload the grid (OBJ updated).
Now go back out the way you came and notice the
newly remodeled roof. Jump up onto the collapsed
roof and go up until you can jump over onto the
roof of the shed in the middle. Go across to the
other side of this roof and jump onto the ducking
and make your way forwards to the glowing red air
vent. Drop down at the end of the vent and kill
the 2 scientist however you want.
Go forwards through the corridor until you come
to the double doors at the end. Head left out the
doors and past the trucks/box's. Go past the scientist
trapped under the rubble and keep following the
road with the trucks. At the end of the hallway
there is 2 health's and a large armor. Go up the
stairs and through the doorway at the top. Go through
this hallway and down the stairs on the other side.
Head to your right and through the double doors
at the end of this road.
Go up over the rubble that's holding down the train.
(Mullin's will say "Looks like that trains
not going anywhere") Kill the 3 guards and
then go up between the engine and the back cars
of the train and pull out the pin. Now go up to
the engine of the train and start it up to exit
the level.
Cave Complex
Now exit the train, kill the 4 guards and go around
to the other side of the train, up the stairs and
through the double doorway. Kill the 2 guards to
the left and then go right and through another double
doorway. This brings you into a large open room.
I suggest sniping the 4-5 guards and the sniper
from the doorway before going into the room. Go
up the stairs to the left of the sniper's tower
and through the double doors there.
Go up the stairs inside the building, and around
to the right up more stairs. (there's a lot of ammo/health/armor
in here) You will come to another double doorway
to go through. Kill the guards down below and then
take the elevator down. Go out and follow the passageway
around to the right. Go down another small stairway,
and through the passageway to the left. At the end
turn right (OBJ updated) Move forwards to exit.
Main Generator
Go forwards, killing the guards, through this hallway
until you come to a large door. Open the door and
fight your way into the next room. Go past all the
computers and desks and through the open double
doors on the other side of the room. Head to the
right and through the next set of double doors.
Fight your way down the stairs and to the right
at the bottom. Head down the stairs and watch out
for the 2 guards on each side of the big room.
They can most likely shoot at you while you are
in the middle of the stairway, but it's hard for
you to shoot back. Running down each set of stairs
is a good idea. Once at the bottom of the big room
head forwards through the fenced area and though
the large walkway in the wall. There is a big ladder
to climb down here. Go down and kill the guys in
the generator room. The ladder leading up to the
upper level is to the right of the big ladder you
came down, go up this now.
Go all the way around the outside of the generator
and onto the top of the generator. Flip the switch
here and go back to the room that's a bit inside
the wall of the upper level. There is a switch here
(you'll be looking at the generator when you flip
it), flip it to end the level.
Main Generator
Now all those places you killed guards to get down
here, guess what? They have guards again! Kill all
the guards in the generator room and head back up
the giant ladder. Work your way back up all the
stairwells until you come to a closed double doors,
open these. Watch the cool sequence on the left
and then jump through the window there. Take the
large health and then go down to where the fire
is (avoiding it) and go through the little vent
in the floor. Go through the vent and kill the 2
guards on the other side.
Proceed forwards and open the double doors, killing
the 2 guards on the other side. Proceed through
the hallway around to the left and up the ladder
on the left side of the hall. Kill the guards in
the next room to the left and then go right at the
top of the small stairs to open another double doorway.
Go across the lab and through the door to the right
of the windows (panel on the right side opens it).
Kill all the guards and head to the right as SOON
as you go through the doorway, to update your OBJ
and exit the level.
Cave Complex
Go to the right and pick the double doors to be
able to go down another long hallway with lots of
guards. Proceed forwards, kill the guards down the
hall to the left, but keep going forwards instead
of taking this hallway. Go to the pulsing light
and head to the right through another 2 doorways
and up a ladder. Go forwards until you hit a wall
and head to the right. Keep to the left and forwards
until you can't go any further and then turn right
and there will be another passageway.
Go through this and you are at the elevator. USE
the switch to open the hatch on the roof and climb
up there. Climb up the elevator cable on either
side of the shaft (hold down run) and at the top
jump onto the little platform to your side (side
strafting onto it works well) Now you are back up
top. Kill the new guards down by the trucks and
go back through the double doors and down the stairs
inside the building. Exit out the double doors to
where the trucks are, and kill the guards, then
go to the right where there is a switch. Flip the
switch and watch the crane fall.
Looking down you will now see a hole in a walkway.
Now go back up to the elevator cables, and go back
down them to the very bottom. Go out the elevator
and forwards through the hallway until you see a
big hole. Jump over this hole to the left and proceed
forwards. (OBJ updated) Go through the double doors
and at the end of the hallway go right to end the
level. (there is a dim red light to guild your way.)
Research Facility
Go straight down the hallway and pick the door only
if you need health, otherwise go to the left and
follow that hallway. Shoot the guards and head up
the ramp. Head to the right, and through the next
lab. Head out the door on the left-hand wall, and
through the red passageway. Pick the lock on the
door at the end. Now head up the stairs to the left,
and follow the corridor until you come to a few
big window panes at the end. Break them and jump
down into the room below. Jump through the blown
out window and activate the switch inside the small
room with the water. Now once the water opens the
doors, proceed through them. Head up the stairs
and around to the top of them. Kill all the guards
in the next room and then goto the hallway on the
other side to exit the level.
Labs 1,2,3
Okay, first off there is a small bug with the first
part of this level. When you get the new explosives,
sometimes it doesn't register it and when you plant
them it doesn't work. IF after you plant some explosives
a little box doesn't appear and beeping is sounding,
you have to restart from start of the level. Now
move on down the hallway and kill the guards around
lab 1. From the entrance of lab 1, walk straight
forwards and hit USE on the shiny tube. Go outside
the lab, and head out the double doors to the left
of the lab and then go right down the small stairs
and through the next hallway.(OBJ updated) Open
the double doors and snipe all guards outside by
the trucks.
Go up the stairs and activate the crane TWICE. This
will bring the explosives on the second creates
to you. Now go back and blow up the lab, stand outside
the lab while it blows. No go through the hole in
the wall that was created. Head to the right and
through the next doorway. Head all the way forwards
and then to the left, now work your way across the
walkway and then down the stairs on the other side,
go through the double doors and into the lab on
the right. Now once you plant the explosives, RUN
back to the stairwell leading up to the second level.
Kill all the guards in the room to the right and
go up to where they were. Go through the broken
window (it is bulged out beams are left) and shoot
the vent shaft on the other side. Go around and
crawl into the shaft. Go through the vent on the
other side and drop down the hole in the end of
the shaft. Kill the guards, and guy in the lab coat
and proceed forwards. Kill the guards in lab 3 and
then go in and blow the 3rd lab. Run out to the
room with 3 double doors (right outside the lab)
and stick by the side of the locked doors, once
the lab blows, the guards will open this door. Proceed
through it and move forwards to exit the level.